He also leads the development of DokeV and is its lead producer.Ĭhunky Nam is a game designer who develops the combat system and the main gameplay of the game.Īfter debuting at Gamescon 2021 with a colorful and mind-blowing trailer, an impatient community awaits the game. Sangyeong Kim is the animation and motion capture director for all Pearl Abyss games. The already known members of the development team - Sangyeon Kim and Chunky Nam - took part in this fresh interview. The game has already generated interest among fans of the genre, but the gamescom 2021 presentation made a very strong impression, leaving most of the community on hold. Well known in the video game industry, the Korean studio Pearl Abyss released Black Desert, announced DokeV in November 2019. More information about Pearl Abyss is available at: note: I apologize in advance for my clumsy translation. Pearl Abyss is currently developing Crimson Desert, DokeV, and PLAN 8 using its next-generation game engine and is poised to grow its overseas market. All of Pearl Abyss’ games are built on the company’s proprietary engine and are renowned for cutting-edge graphics. Pearl Abyss services the Black Desert franchise across all platforms and its action-packed PvP Shadow Arena on Early Access on Steam. DokeV encourages an open play style and exploration and features a beautifully designed open world that is full of wonder and allows players to engage in a host of exciting activities with their collected Dokebi.Įstablished in 2010, Pearl Abyss is a leading developer in the game industry with its renowned MMORPG franchise Black Desert. They represent all worldly passions and dreams of humans and can provide courage and strength to humans they actively support. These legendary creatures from Korean mythology and folklore live harmoniously together with humans and help encourage dreams from which they gain strength. Pearl Abyss is developing DokeV for PC and Console and will announce its release window later.ĭokeV is a creature-collecting open world action-adventure game where players collect whimsical creatures called Dokebi. We at Pearl Abyss are excited to see your reactions and hope that you look forward to DokeV”. Sangyoung Kim, Lead Producer at Pearl Abyss said, “Although the DokeV project is still under development, we are very proud of what we have been able to show you today and feel confident to meet and exceed your expectations. We’re always trying to curate a diverse group of games in my shows, and DokeV’s colorful and lively world was a great fit for Opening Night Live.” Geoff Keighley, host and producer of Gamescom’s Opening Night Live said, “We were proud to once again work together with Pearl Abyss and debut a new look at DokeV as part of Gamescom Opening Night Live. Many of the game’s core features, including its real-time combat system, boss fights and diverse methods of transportation were demonstrated as well as other interesting features such as fishing activities and special gear that have a unique effect on gameplay. The trailer showed a vibrant open world in which players can collect creatures called Dokebi. Seoul, South Korea - AugDuring today’s Gamescom Opening Night Live showcase, South Korean developer Pearl Abyss premiered a new gameplay trailer of their upcoming creature-collecting open world action-adventure game DokeV, which is currently in development and is being built with the studio’s proprietary game engine. New creature-collecting open world action-adventure impresses with unique art-style, real-time combat and creature collecting mechanics
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